Skip to content
Ghosts of Reykjavik
← News

The Relic: The First Guardian: Patch 18 is Now Live

Chapters 1 & 2 Field Adjustments: Removed unfairly placed monsters and explosive barrels across field zones, and adjusted overall enemy spacing and. Straight from the developer's own notes.

18/09/2026 · 1 min read

Taken from the developer's own announcement, quoted rather than summarised. The full post is linked at the foot of this page.

Patch 18 Update

Patch 18 is now live - find full patch notes below. Thank you for the continued support and feedback.

Patch Notes

  1. General & System Updates
  • Map Markers: Updated boss markers on the map to display upon defeating a boss.
  • Sealing Stone Dungeons: Updated to mark as cleared on the map upon obtaining the item or defeating the boss.
  1. Level & Enemy Adjustments
  • Chapters 1 & 2 Field Adjustments: Removed unfairly placed monsters and explosive barrels across field zones, and adjusted overall enemy spacing and density.
  • Patrols & Ambushes: Removed most patrol monsters and added location-triggered ambush monsters in field areas.
  • Chapter 2 Outcast Zone: Revised enemy compositions to reduce high monster density, preventing unfairly difficult combat. Added location-triggered ambush Outcasts.
  • Chapter 2 Swamp Area: Adjusted areas where patrolling Victims overlapped with static Shamans and Victims to prevent overly dense encounters. Added location-triggered ambush Victims.
  • Dungeons & Caves:
  • Caves (Mid-Ch. 1 to Ch. 2): Overhauled overall combat encounters, enemy placement, and increased enemy variety while removing unfairly positioned hazards and barrels.
  • Eltrin Dungeon (Ch. 2): Reduced Ghoul density and updated them to spawn via location triggers, fixing issues where players were overwhelmed by large mobs.
  1. Boss & Combat Balancing
  • Ishak: Removed rat summons.
  • Eltrin: Added Phase 2 mechanics, and updated emissive textures/effects to activate upon entering Phase 2.
  1. Sound & Audio
  • Added audio elements for Grave .
  • Added audio elements for Grave .
  • Added audio elements for Dungeon .