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Patch notesThe Precinct

The Precinct: The Armored Truck Update is OUT NOW!

Added a new Police Station on West Island. Straight from the developer's own notes.

22/09/2026 · 3 min read

Taken from the developer's own announcement, quoted rather than summarised. The full post is linked at the foot of this page.

“Armored trucks are the lifeblood of the city’s economy. Whatever happens, they have to get through.” — The Chief

Averno City’s most valuable cargo needs protection, and you’re riding shotgun. Provide Escort Duty for the Armored Truck fleet, fend off daring robberies, and put your training to the test against the city’s latest threats.

New Features!

🚓 Armored Truck Escort

💵 ATM Robbery

🦹 Kidnapping

🪪 Additional Document Checks

Gameplay Changes

  • Added a new Police Station on West Island
  • Added Firearm Permit and Vehicle Documentation features
  • Civilians can now carry licensed concealed firearms
  • Added additional vehicle document checks
  • All Traffic Stop and Stop and Frisk interactions are now voiced
  • Added a Take Statement sequence to Muggings
  • Gumball lights can now be placed on and removed from commandeered vehicles
  • Ambulance and Coroner shifts can now be started from the Shift Select menu
  • Traffic Stops can now be performed from the passenger side
  • Added the ability to request Rare Finds from the Change Patrol Vehicle menu
  • Civilian vehicle trunks now contain miscellaneous objects when searched
  • Increased weapon variety for end-game gangs
  • Partner now matches the player’s tactical or State Trooper outfit
  • Traffic Stops now cancel when the player moves over 100m away with no associated crimes
  • Added tolerance to speed checks to better match the displayed vehicle speed
  • ‘Run Plate’ speed text now appears yellow when above the speed limit
  • Added an interaction hint to burnt-out vehicles covering drug stashes
  • Added Interact and Commandeer options to the radial menu when both are available

Quality of Life Improvements

  • Improved Garbage Truck cornering
  • Improved the behaviour of blipped vehicles
  • Improved vehicle AI when fleeing
  • Blocked vehicles will now occasionally sound their horns
  • AI vehicles now use brake lights while waiting at junctions
  • Improved police vehicle behaviour during chases
  • Replacement vehicles now spawn closer to the player
  • Escort units now try to spawn on the same side of the freeway
  • Traffic Stop vehicles now pull over slightly further on certain roads
  • Pulled-over drivers now move further ahead if blipped again
  • Increased the intensity and range of single police rooflights
  • Added the option to disable helicopter spotlight visuals
  • Added a selection of loading screens
  • Improved Carjacking and Car Theft descriptions in the Handbook and radial menu
  • Keyboard buttons on tabbed screens now display in brackets
  • Characters now open their windows during Stop and Search interactions
  • Stop and Search interactions now wait for introductory dialogue to finish
  • Updated hospital road shortcuts to avoid the Coroner van spawn
  • Removed the unused Select button from the Artifacts screen
  • Added a 30 FPS menu cap on Steam Deck

Audio Changes

  • Improved SMG gunfire SFX
  • Improved audio syncing for suspects hiding in dumpsters
  • Added new audio for suspects hiding in portable toilets

Bug Fixes

  • Fixed crimes not being acknowledged correctly during Add Offences
  • Fixed subway interaction points after repeatedly using the same subway
  • Fixed single Gumball lights facing the wrong direction
  • Fixed being able to shoot while exiting a vehicle
  • Fixed female NPCs occasionally walking slowly or foot sliding
  • Fixed drivers entering a rear seat after being Let Go
  • Fixed vehicle AI remaining idle after deciding to flee
  • Fixed ATMs potentially spawning in incorrect locations
  • Fixed visual issues with suspects hiding in portable toilets
  • Fixed the K-9 becoming stuck barking
  • Fixed the K-9 barking at narcotics during Serial Killer missions
  • Fixed missing water VFX in the precinct showers
  • Fixed Cordell sometimes facing away from suspects during vehicle interactions
  • Fixed the floating guard hut beside the Bank
  • Fixed flat tyre sparks occasionally disappearing
  • Fixed police vehicle pushbars incorrectly using livery colours
  • Fixed body bag interactions after bags were moved from their original position

The ACPD couldn’t function without your support, officers.

If you encounter any issues or have feedback on the update, please let us know via the Steam Forums or our Discord community.