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Solo Leveling: ARISE: 11/4(wed) Patch Notice

An issue where the camera remained fixed on Alicia when using a QTE skill or switching Hunters after using Overdrive. Straight from the developer's own notes.

03/11/2026 · 3 min read

Taken from the developer's own announcement, quoted rather than summarised. The full post is linked at the foot of this page.

Greetings, Hunters.

This is Solo Leveling: ARISE OVERDRIVE team.

A patch is scheduled to be applied on 11/4 (wed) with the following improvements to provide a better gameplay experience.

📌Upcoming Patch Schedule

  • 11/4/2026(wed) 00:00 (UTC)

📌Fixed Issues

  • Hunters
  • \ An issue where skills could not be used under certain circumstances after an Extreme Evasion
  • \ An issue where the camera remained fixed on Alicia when using a QTE skill or switching Hunters after using Overdrive
  • \ An issue where the revival motion animation did not display when reviving in Co-Op Play
  • \ An issue where the background did not display properly after using certain skills
  • \ An issue where certain motion animations were missing in the Hunters tab
  • \ An issue where the passive skill was not applied after reviving under certain circumstances
  • \ An issue where the Ultimate Skill voice lines were incorrectly displayed
  • An issue where controls became unresponsive when a Hunter died while using Synchro Chain
  • Army of Shadows
  • \ An issue where Beru did not take damage and could not be defeated after being summoned
  • An issue where Shadows that were defeated during combat reappeared
  • Pet
  • Workshop of Brilliant Light to An issue where Pets appeared beside Baran on the Baran, the Demon King stage
  • Costume
  • \ An issue where the weapon was displayed in pink when equipping the default costume
  • \ To adjust the 2D illustration of the \ costume to match the 3D modeling
  • Combat
  • An issue where monsters did not respawn in the Chapter 7 Red Gate
  • \ An issue where the boss intermittently disappeared during combat against the Ant King on the highest difficulty
  • \ An issue where the Ant King started combat with low HP
  • \ An issue where the continuous damage icon was not displayed upon being hit by certain monsters' flame breath on the Vulcan stage
  • An issue where Kaisellin stopped moving upon taking damage above a certain threshold
  • To adjust the description of the 'Meteor Shower' Artifact effect to match its actual effect
  • \ An issue where a black screen occurred during gameplay
  • \ An issue where damage was abnormally applied upon re-entering the Co-Op Lobby under certain conditions
  • UI & Others
  • An issue where NPCs intermittently disappeared in the Lobby
  • An issue where the Hunter Recruitment available pop up intermittently appeared even when all Hunters had been recruited
  • An issue where the Codex progress did not reach 100% even after collecting all entries
  • An issue where upgrading a higher tier skill in the skill tree also upgraded lower tier skills simultaneously under certain circumstances
  • To navigate to the matching crafting recipe when moving to Craft from the item details of 'Artifact Enhancement Chip I, II'
  • An issue where frame drops occurred during cutscenes in Story Ch. 11
  • \ An issue where obtaining two or more of the same Artifact displayed as obtaining only 1 on the reward screen
  • \ An issue where key bindings were displayed in the bottom right upon purchasing beverages
  • \ An issue where the recommended element icon was not displayed properly
  • \ An issue where owned currencies were not displayed in the top right of the screen after clearing
  • An issue where switching to online mode was unavailable in certain regions
  • To apply the patch, please completely close the game and restart it.

Thank you.