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Patch notesSolo Leveling: ARISE
Solo Leveling: ARISE: 11/4(wed) Patch Notice
An issue where the camera remained fixed on Alicia when using a QTE skill or switching Hunters after using Overdrive. Straight from the developer's own notes.
03/11/2026 · 3 min read
Taken from the developer's own announcement, quoted rather than summarised. The full post is linked at the foot of this page.
Greetings, Hunters.
This is Solo Leveling: ARISE OVERDRIVE team.
A patch is scheduled to be applied on 11/4 (wed) with the following improvements to provide a better gameplay experience.
📌Upcoming Patch Schedule
- 11/4/2026(wed) 00:00 (UTC)
📌Fixed Issues
- Hunters
- \ An issue where skills could not be used under certain circumstances after an Extreme Evasion
- \ An issue where the camera remained fixed on Alicia when using a QTE skill or switching Hunters after using Overdrive
- \ An issue where the revival motion animation did not display when reviving in Co-Op Play
- \ An issue where the background did not display properly after using certain skills
- \ An issue where certain motion animations were missing in the Hunters tab
- \ An issue where the passive skill was not applied after reviving under certain circumstances
- \ An issue where the Ultimate Skill voice lines were incorrectly displayed
- An issue where controls became unresponsive when a Hunter died while using Synchro Chain
- Army of Shadows
- \ An issue where Beru did not take damage and could not be defeated after being summoned
- An issue where Shadows that were defeated during combat reappeared
- Pet
- Workshop of Brilliant Light to An issue where Pets appeared beside Baran on the Baran, the Demon King stage
- Costume
- \ An issue where the weapon was displayed in pink when equipping the default costume
- \ To adjust the 2D illustration of the \ costume to match the 3D modeling
- Combat
- An issue where monsters did not respawn in the Chapter 7 Red Gate
- \ An issue where the boss intermittently disappeared during combat against the Ant King on the highest difficulty
- \ An issue where the Ant King started combat with low HP
- \ An issue where the continuous damage icon was not displayed upon being hit by certain monsters' flame breath on the Vulcan stage
- An issue where Kaisellin stopped moving upon taking damage above a certain threshold
- To adjust the description of the 'Meteor Shower' Artifact effect to match its actual effect
- \ An issue where a black screen occurred during gameplay
- \ An issue where damage was abnormally applied upon re-entering the Co-Op Lobby under certain conditions
- UI & Others
- An issue where NPCs intermittently disappeared in the Lobby
- An issue where the Hunter Recruitment available pop up intermittently appeared even when all Hunters had been recruited
- An issue where the Codex progress did not reach 100% even after collecting all entries
- An issue where upgrading a higher tier skill in the skill tree also upgraded lower tier skills simultaneously under certain circumstances
- To navigate to the matching crafting recipe when moving to Craft from the item details of 'Artifact Enhancement Chip I, II'
- An issue where frame drops occurred during cutscenes in Story Ch. 11
- \ An issue where obtaining two or more of the same Artifact displayed as obtaining only 1 on the reward screen
- \ An issue where key bindings were displayed in the bottom right upon purchasing beverages
- \ An issue where the recommended element icon was not displayed properly
- \ An issue where owned currencies were not displayed in the top right of the screen after clearing
- An issue where switching to online mode was unavailable in certain regions
- To apply the patch, please completely close the game and restart it.
Thank you.