Skip to content
Ghosts of Reykjavik
← News
Patch notesBeast of Reincarnationv1.1.01

Beast of Reincarnation PC Patch Notes: v1.1.01

After clearing the mid-game Great Wall Terraces Zone, players can now choose whether to bypass the three subsequent zones (Pilgrim's Zone, Matsukawa. Version 1.1.01, straight from the developer's own notes.

09/10/2026 · 3 min read

Taken from the developer's own announcement, quoted rather than summarised. The full post is linked at the foot of this page.

\

Hello everyone! As always, thank you for continuing to play and share feedback about Beast of Reincarnation. Today’s update is the 8th since launch and contains the following:

Beast of Reincarnation PC Patch Notes (v1.1.01)

  • New Story Progression Option
  • After clearing the mid-game Great Wall Terraces Zone, players can now choose whether to bypass the three subsequent zones (Pilgrim's Zone, Matsukawa Colony Zone, and Fuji Frontier Zone) or play through them normally.
  • This option allows players who want to focus primarily on the story to reach the Capital faster, as well as give New Game+ players the flexibility to progress more quickly through the game during additional playthroughs.
  • Note: If you select "Hasten to the Capital," achievements obtainable in Pilgrim's Zone, Matsukawa Colony Zone, and Fuji Frontier Zone during a New Game run cannot be earned. However, these achievements can still be unlocked on a New Game+ run by selecting the Mountain Route.
  • Added a Field of View (FOV) adjustment setting in the Options menu.
  • Added an option to show or hide cutscene/event “skip” prompts in the Settings menu.
  • Event & Cutscene Improvements
  • Adjusted line pacing and staging timing across numerous event cutscenes.
  • Fixed an issue where dialogue subtitles remained on screen after skipping an event.
  • Fixed an issue where rapidly skipping certain events could cause the game to soft lock or become unresponsive.
  • Fixed an issue where character positioning or camera angles appeared unnatural after skipping an event.
  • Bug Fixes & Technical Improvements
  • Fixed an issue where manually canceling Entanglement Overdrive would inadvertently toggle target lock-on ON/OFF.
  • Fixed an issue where canceling a strongbox unlocking sequence while activating Koo's Bloom Art would cause the camera to lock onto Koo.
  • Fixed an issue where Koo would use items on staggered enemies.
  • Fixed an issue where the “staggered” (“絶”) graphic would remain on screen.
  • Fixed an issue where "Manual: Explosive Arrow" obtained from a Keeper Golem could not be obtained in New Game+.
  • Distributed effect generation processing load to improve overall game performance.
  • Fixed various environmental issues across all regions, including gaps in the environment, clipping models, and unnatural invisible walls.
  • Adjusted submersion detection depth and collision boundaries across all zones.

Lastly, we want to share that our current post-launch update cycle is coming to a close. Our next patch, currently planned for Oct 19th (final date TBD), will be the final patch in this ongoing phase of major post-launch updates. While frequent updates will be coming to an end, if you have any thoughts, feedback, or issues you'd like to share, please feel free to reach out to us or file a support ticket via the Fictions support website.

Once again, we’d like to thank all of you for your support and valuable feedback, which has helped us improve Beast of Reincarnation immensely over the two months since launch. And although we’re moving out of our post-launch update cadence, we hope to address any remaining major concerns, either in next week’s planned patch or a later update. Please feel free to make any final suggestions and ask questions below, and please keep an eye out here for any future announcements. Thank you all!

-Fictions & Game Freak