
Hellraiser Revival: every missable trophy, and when the window closes
Five Hellraiser: Revival trophies you can lose by walking forward: What're Ya Sellin, What're Ya Buyin, Electro Shock Therapy, Portable Guillotine and A Quiet Place. Check them before the run that locks them out.
13/10/2026 · 1 min read
Hellraiser Revival has trophies you can lose without being told. They belong to a room, a moment or a choice, and once the game moves you past it, the trophy is gone for that run.
Five of them are missable. Here they are, so you can check the list before you walk into the thing that closes the window rather than afterwards.
The missable five
| Trophy | Type |
|---|---|
| What're Ya Sellin | Missable |
| What're Ya Buyin | Missable |
| Electro Shock Therapy | Missable |
| Portable Guillotine | Missable |
| A Quiet Place | Missable |
What're Ya Sellin and What're Ya Buyin are a pair and they are easy to treat as one thing. They are two separate trophies with two separate conditions, so getting one does not give you the other.
How to use this
Read the list before a chapter rather than after it. Each of the five has its own guide on the game's page showing the exact moment and what has to happen, because the condition is the whole difficulty with a missable trophy and a description of it is worth less than watching it happen.
If you are already past one of them, that trophy waits for your next run. The rest of the list still applies to the one you are in.







