
Halo: Campaign Evolved, every skull and terminal by mission
Every skull and terminal in Halo: Campaign Evolved, mission by mission, with both collectible types in the same route so a single pass clears each level. Covers the Headhunter and Lore Have Mercy trophies.
04/09/2026 · 1 min read
Campaign Evolved hides skulls and terminals across the campaign and signposts neither. They are also easy to sweep badly: run a mission for skulls, run it again for terminals, and you have doubled the work for nothing.
Every route here covers both types in one pass, in the order the level reaches them. Two trophies come out of it: Headhunter for the skulls and Lore Have Mercy for the terminals.
Mission by mission
| Mission | |
|---|---|
| The Pillar of Autumn | |
| Halo | |
| The Truth and Reconciliation | |
| The Silent Cartographer | |
| Assault on the Control Room | |
| 343 Guilty Spark | |
| The Library | |
| Two Betrayals | |
| Keyes | |
| The Maw | |
| Boarding Action | |
| Heavy Burden | |
| The Most Dangerous |
How to run it
Clear each mission as you play it. Going back means replaying a whole level, and these are not short levels.
If you have already finished the campaign and are cleaning up, work the list above from the top rather than jumping to whichever mission you half remember. The routes assume a level start.
There are also dedicated guides for all skull locations and all terminal locations on their own, for anyone who only needs one of the two trophies.
The two trophies
| Trophy | Needs |
|---|---|
| Headhunter | Every skull |
| Lore Have Mercy | Every terminal |
Neither unlocks partway. Both are all or nothing, which is the argument for sweeping both types together the first time through.






